A Go channel has none of this. It’s a single object, a concurrent queue, shared between however many goroutines happen to hold a reference. Any goroutine can send, and any goroutine can receive. There are no distinct endpoints, no directional typing, no way for the runtime to detect when one side is gone. It is a mutable data structure shared between multiple threads, where any thread can mutate the shared state by pushing or popping.
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