Testing is crucial and without testing no architecture will help you in the long run. That’s why testability is a core of MIM. But it doesn’t mean you should do excessive, knee-jerk testing of every little method. A testing strategy must be adaptive the same way the architecture is.
InvalidArgument returns an appropriate error message for an underlying error
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Windhawk may also cause serious problems with PC games that use anti-cheat software. On the project’s explanation page I just linked, there’s a description of how Windhawk hardcodes the default installation paths of many PC games. If you installed games to a different folder — perhaps your Steam folder is on your D: drive — Windhawk will load its DLL into those game processes. You’ll have to go out of your way to exclude that folder to stop it.